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Home/ Questions/Q 6346109
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T20:57:18+00:00 2026-05-24T20:57:18+00:00

so I’ve been trying to make this bot in python that uses sockets to

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so I’ve been trying to make this bot in python that uses sockets to get some information to and from a chat on a website. This requires a login, which gets keys, then using the keys from the first connection, you can connect to the chat (different socket/ip)

I tried doing this with socket.close() and whatnot, but alas I keep getting errors 🙁

This is what i’m currently using:

def send_packet(socket, packet):
    socket.send(packet+chr(0))

def socket_make(host, port):
    s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    s.connect((host, port))
    return s

socket = socket_make(get_ip('8'), get_port('8'))
send_packet(socket, '<y r="8" />')
socket.recv(1024)
send_packet(socket, '<v n="'+username+'" p="'+password+'" />')
tmp = socket.recv(1024)
socket.close()

socket = socket_make("174.36.242.40",10032)
send_packet(socket, '<y r="'+infos['c']+'" />')
token = socket.recv(1024)
token = token[token.find('i="')+3:token.find('" c="')]

It gives this Attribute error, presumably because .socket doesn’t mean anything, but it normally does? I’m not quite sure

AttributeError: '_socketobject' object has no attribute 'socket'
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T20:57:19+00:00Added an answer on May 24, 2026 at 8:57 pm

    You had imported the socket module before. Then you create a global variable with the same name (“socket”), which now takes the place of the module. The module disappeared, and is now a socket object. Then when you try to call socket_make a second time, the global socket is no longer the module, but the socket instance.

    Use a different name, or better yet encapsulate your whole client into another class.

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