so I’ve created a particle system with particle designer and added to my project :
emitter =[CCParticleSystemQuad particleWithFile:@"bonparticle9.plist"];
emitter.position=ccp(size.width/2,size.height/2);
[self addChild:emitter z:10];
I would like to know if with code I can access to the property of my particle. For example during the game modify the speed of my particle . thank you 🙂 sorry for my english I’m french 🙂
Your
emitteris aCCParticleSystemQuadobject, that means you have access to all the properties ofCCParticleSystemclass. Things likeduration,life,speed,speedVar… are all accessable.