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Home/ Questions/Q 6099109
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T13:14:07+00:00 2026-05-23T13:14:07+00:00

So I’ve developed an application on Mac OS and now I’m trying to test

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So I’ve developed an application on Mac OS and now I’m trying to test it on a machine having windows XP. Now this doesn’t work here first issue being that glGenBuffer and glGenBuffer are giving a NullFunctionException. So I tried to check the OpenGL version on that machine but glGetString(GL_VERSION) returns None. Problem is I don’t know much about the machine I’m testing on. If I run a dxdiag direct X returns only n/a to all details about the video card.

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  1. Editorial Team
    Editorial Team
    2026-05-23T13:14:07+00:00Added an answer on May 23, 2026 at 1:14 pm

    You can use gpu-caps to find out details, dxdiag can only be helpful in regards to directx. You might have to update graphic card drivers.

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