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Home/ Questions/Q 1063905
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Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T18:51:14+00:00 2026-05-16T18:51:14+00:00

So lets say I have Class 1 public Class1 { Class2 myClass2; public Class1()

  • 0

So lets say I have Class 1

public Class1
{
    Class2 myClass2;

    public Class1()
    {
        myClass2 = new Class2();
    }

    public SomeObject anObject
    {
        get;
        set;
    }
}

and Class2

public Class2
{
    private SomeObject _myObject;
    public SomeObject MyObject
    {
        get{ return _myObject;}
        set{ _myObject = value; }
    }

    public void DoStuffToObject()
    {
        _myObject.Property = newValue;
    }
}

How can I keep _myObject in Class2 the same as anObject in Class1 if I set anObject equal to a different object. So if I change anObject in Class1 _myObject is Class2 changes as well? Is this a good solution:

(in Class1)

    private SomeObject _anObject;
    public SomeObject anObject
    {
        get{ return _anObject; }
        set{ _anObject = value;
             if(myClass2 != null)
             myClass2.MyObject = value;
        }

    }

It seems a little extraneous, but sense you can’t pass a property by reference I am a little stumped.

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T18:51:14+00:00Added an answer on May 16, 2026 at 6:51 pm
    public Class1
    {
        private Class2 myClass2;
    
        public Class1()
        {
            myClass2 = new Class2();
        }
    
        public SomeObject anObject
        {
            get { return myClass2.MyObject; }
            set { myClass2.MyObject = value; }
        }
    }
    
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