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Asked: May 10, 20262026-05-10T22:28:59+00:00 2026-05-10T22:28:59+00:00

so that you can make your program concurrent easily in the future.

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so that you can make your program concurrent easily in the future.

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  1. 2026-05-10T22:29:00+00:00Added an answer on May 10, 2026 at 10:29 pm

    I focus on making items Immutable. Immutable objects allow you to reason about multi-threaded code a lot easier than ‘thread safe’ objects. The object has one visible state that can be passed between threads without any synchronization. It takes the thought out of multi-threaded programming.

    If you’re interested, I’ve published a lot of my work with immutable objects, in particular immutable collections on code gallery. The name of the project is RantPack. In the collection area I have

    • ImmutableCollection<T>
    • ImmutableMap<TKey,TValue>
    • ImmutableAvlTree<T>
    • ImmutableLinkedList<T>
    • ImmutableArray<T>
    • ImmutableStack<T>
    • ImmutableQueue<T>

    There is an additional shim layer which (CollectionUtility) which will produce wrapper objects that implement BCL interfaces such as IList<T> and ICollection<T>. They can’t fully implement the interfaces since they are immutable but all possible methods are implemented.

    The source code (C#) including the unit testing is also available on the site.

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  • added an answer What you're seeing is a bit of legacy code showing… May 11, 2026 at 2:29 pm
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  • added an answer I've had this problem as well and as it turns… May 11, 2026 at 2:29 pm

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