So the GetWindowText is declared on MSDN as follows:
int GetWindowText(
HWND hWnd,
LPTSTR lpString,
int nMaxCount
);
However for the code to work we have to declare the second parameter as
TCHAR[255] WTitle;
and then call the function GetWindowText(hWnd,Wtitle,255);
The LPTSTR is a pointer to an array of tchar, so declaring LPTSTR is similar to declaring TCHAR[]? It doesn’t work this way though.
When using TCHAR[] the program returns valid GetWindowText result (it is an integer equal to the number of symbols in the title). The question is : how can I get the exact title out of TCHAR[] ? Code like
TCHAR[255] WTitle;
cout<< WTitle;
or
cout<< *Wtitle;
returns numbers. How can I compare this with a given string?
TCHAR[4] Test= __T("TEST")
if (WTitle == Test) do smth
doesn’t work also.
OK, a few definitions first.
The ‘T’ types are definitions that will evaluate to either CHAR (single byte) or WCHAR (double-byte), depending upon whether you’ve got the _UNICODE symbol defined in your build settings. The intent is to let you target both ANSI and UNICODE with a single set of source code.
The definitions:
…are not equivalent. The first defines a buffer of 100 TCHARs. The second defines a pointer to one or more TCHARs, but doesn’t point it at a buffer. Further,
If you have a function like this:
…you can pass either of the above two variables in:
OK, so the reason you’re getting numbers is probably because you do have UNICODE defined (so characters are wide), and you’re using cout, which is specific to single-byte characters. Use wcout instead:
Finally, these won’t work: