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Asked: May 10, 20262026-05-10T18:29:51+00:00 2026-05-10T18:29:51+00:00

So what I have right now is something like this: PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public);

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So what I have right now is something like this:

PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public); 

where obj is some object.

The problem is some of the properties I want aren’t in obj.GetType() they’re in one of the base classes further up. If I stop the debugger and look at obj, the I have to dig through a few ‘base’ entries to see the properties I want to get at. Is there some binding flag I can set to have it return those or do I have to recursively dig through the Type.BaseType hierarchy and do GetProperties on all of them?

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  1. 2026-05-10T18:29:51+00:00Added an answer on May 10, 2026 at 6:29 pm

    Use this:

    PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance); 

    EDIT: Of course the correct answer is that of Jay. GetProperties() without parameters is equivalent to GetProperties(BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static ). The BindingFlags.FlattenHierarchy plays no role here.

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