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Home/ Questions/Q 613335
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T17:59:30+00:00 2026-05-13T17:59:30+00:00

Some strange behavior with the C# 4.0 co- and contravariance support: using System; class

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Some strange behavior with the C# 4.0 co- and contravariance support:

using System;

class Program {
  static void Foo(object x) { }
  static void Main() {
    Action<string> action = _ => { };

    // C# 3.5 supports static co- and contravariant method groups
    // conversions to delegates types, so this is perfectly legal:
    action += Foo;

    // since C# 4.0 much better supports co- and contravariance
    // for interfaces and delegates, this is should be legal too:
    action += new Action<object>(Foo);
  }
}

It’s results with ArgumentException: Delegates must be of the same type.

Strange, isn’t it? Why Delegate.Combine() (which is been called when performing += operation on the delegates) does not support co- and contravariance at runtime?

Moreover, I’ve found that BCL’s System.EventHandler<TEventArgs> delegate type does not has contravariant annotation on it’s generic TEventArgs parameter! Why? It’s perfectly legal, TEventArgs type used only at input position. Maybe there is no contravariant annotation because of it nicely hides the bug with the Delegate.Combine()? 😉

p.s. All this affects the VS2010 RC and later versions.

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  1. Editorial Team
    Editorial Team
    2026-05-13T17:59:30+00:00Added an answer on May 13, 2026 at 5:59 pm

    Long story short: delegate combining is all messed up with respect to variance. We discovered this late in the cycle. We’re working with the CLR team to see if we can come up with some way to make all the common scenarios work without breaking backwards compatibility, and so on, but whatever we come up with will probably not make it into the 4.0 release. Hopefully we’ll get it all sorted out in some service pack. I apologize for the inconvenience.

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