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Home/ Questions/Q 549253
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T11:09:53+00:00 2026-05-13T11:09:53+00:00

Something I often used back in C++ was letting a class A handle a

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Something I often used back in C++ was letting a class A handle a state entry and exit condition for another class B, via the A constructor and destructor, to make sure that if something in that scope threw an exception, then B would have a known state when the scope was exited. This isn’t pure RAII as far as the acronym goes, but it’s an established pattern nevertheless.

In C#, I often want to do

class FrobbleManager
{
    ...

    private void FiddleTheFrobble()
    {
        this.Frobble.Unlock();
        Foo();                  // Can throw
        this.Frobble.Fiddle();  // Can throw
        Bar();                  // Can throw
        this.Frobble.Lock();
    }
}

Which needs to be done like this

private void FiddleTheFrobble()
{
    this.Frobble.Unlock();

    try
    {            
        Foo();                  // Can throw
        this.Frobble.Fiddle();  // Can throw
        Bar();                  // Can throw
    }
    finally
    {
        this.Frobble.Lock();
    }
}

if I want to guarantee the Frobble state when FiddleTheFrobble returns. The code would be nicer with

private void FiddleTheFrobble()
{
    using (var janitor = new FrobbleJanitor(this.Frobble))
    {            
        Foo();                  // Can throw
        this.Frobble.Fiddle();  // Can throw
        Bar();                  // Can throw
    }
}

where FrobbleJanitor looks roughly like

class FrobbleJanitor : IDisposable
{
    private Frobble frobble;

    public FrobbleJanitor(Frobble frobble)
    {
        this.frobble = frobble;
        this.frobble.Unlock();
    }

    public void Dispose()
    {
        this.frobble.Lock();
    }
}

And that’s how I want to do it. Now reality catches up, since what I want to use requires that the FrobbleJanitor is used with using. I could consider this a code review issue, but something is nagging me.

Question: Would the above be considered as abusive use of using and IDisposable?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T11:09:54+00:00Added an answer on May 13, 2026 at 11:09 am

    I don’t think so, necessarily. IDisposable technically is meant to be used for things that have non-managed resources, but then the using directive is just a neat way of implementing a common pattern of try .. finally { dispose }.

    A purist would argue ‘yes – it’s abusive’, and in the purist sense it is; but most of us do not code from a purist perspective, but from a semi-artistic one. Using the ‘using’ construct in this way is quite artistic indeed, in my opinion.

    You should probably stick another interface on top of IDisposable to push it a bit further away, explaining to other developers why that interface implies IDisposable.

    There are lots of other alternatives to doing this but, ultimately, I can’t think of any that will be as neat as this, so go for it!

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