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Home/ Questions/Q 367117
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T13:41:51+00:00 2026-05-12T13:41:51+00:00

Specs: about 320 x 270 px, 5 seconds. I don’t know exactly how many

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Specs: about 320 x 270 px, 5 seconds. I don’t know exactly how many images needed for a fluid animation, but let’s assume 30.

What would be the best way to playback this? As a movie file in some kind of quicktime view (if available), or as an animated image sequence with UIImageView? I’m not sure but I believe loading 30 images per second is nearby impossible on the ipod touch. Any idea?

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  1. Editorial Team
    Editorial Team
    2026-05-12T13:41:51+00:00Added an answer on May 12, 2026 at 1:41 pm

    Why would you not want to use a video file? If you don’t have very specific reasons, I would recommend just using the standard video playback functions provided by Apple.

    This gives you several advantages:

    • Even if your proposed method would run fluidly, it certainly wouldn’t be as well optimised for the graphics chip and therefore use up more battery
    • It’s very easy to implement, whereas your idea would be rather complicated, and you’d spend a lot of time on a probably less important part of your app.
    • It’s won’t introduce any new bugs and is most likely a lot better tested than your custom solution.

    Check out this to get started:

    http://developer.apple.com/iphone/library/navigation/index.html?section=Topics&topic=Audio%20%26amp%3B%20Video

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