suggest i have a template function like following:
template<class T>
void doSomething()
{
T a; // a is correctly initialized if T is a class with a default constructor
...
};
But variable a leaves uninitialized, if T is a primitive type. I can write T a(0), but this doesn’t work if T is a class. Is there a way to initialize the variable in both cases (T == class, T == int, char, bool, …)?
Like so:
Pre-C++11, this was the simplest approximation:
But it requires
Tbe copyable (though the copy is certainly going to be elided).