Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6541075
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T11:03:35+00:00 2026-05-25T11:03:35+00:00

Suppose, I declare a local variable in a CUDA kernel function for each thread:

  • 0

Suppose, I declare a local variable in a CUDA kernel function for each thread:

float f = ...; // some calculations here

Suppose also, that the declared variable was placed by a compiler to a local memory (which is the same as global one except it is visible for one thread only as far as I know). My question is will the access to f be coalesced when reading it?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T11:03:36+00:00Added an answer on May 25, 2026 at 11:03 am

    I don’t believe there is official documentation of how local memory (or stack on Fermi) is laid out in memory, but I am pretty certain that mulitprocessor allocations are accessed in a “striped” fashion so that non-diverging threads in the same warp will get coalesced access to local memory. On Fermi, local memory is also cached using the same L1/L2 access mechanism as global memory.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Suppose you have 2 different ASP.NET applications in IIS. Also, you have some ASCX
Suppose I have a function in a single threaded program that looks like this
suppose I declare a dynamic array like int *dynArray = new int [1]; which
Suppose I have a stringbuilder in C# that does this: StringBuilder sb = new
Suppose I have a class module clsMyClass with an object as a member variable.
Suppose I have: Toby Tiny Tory Tily Is there an algorithm that can easily
Suppose we have these local variables: int a = 0; int b = 1;
I am confused on how the boost::compressed_matrix works. Suppose I declare the compressed_matrix like
Suppose i have two tables declare @emp table ( EmpID int, EmpName varchar(10) )
I have the following problem: Suppose I have some basic counter class Counter .

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.