Suppose I have a class:
class test {
public:
void print();
private:
int x;
};
void test::print()
{
cout<< this->x;
}
and I have these variable definitions:
test object1;
test object2;
When I call object1.print() this happens to store address of object1 and so I get x from object1 printed and when I call object2.print() this happens to store address of object2 and I get x from object2 printed. How does it happen?
Each non-static member function has an implicit hidden “current object” parameter that is exposed to you as
thispointer.So you can think that for
there’s some
global function and so when you write
in your code the compiler inserts a call to
and this way the member function knows the address of “the current” object.