Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4626758
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T03:28:02+00:00 2026-05-22T03:28:02+00:00

Suppose I have a class T where T has no virtual functions. T instances

  • 0

Suppose I have a class T where

  1. T has no virtual functions.
  2. T instances have no state.
  3. T has static member instances of itself.
  4. T itself has no other state.

Can the C++ static initialization fiasco ruin my program? I don’t think so because even if one of the static instances is not initialized before use, that should not matter because T objects are stateless.

I’m interested in doing this for enum-like classes like so:


// Switch.h

class Switch {
public:
    static Switch const ON;
    static Switch const OFF;
    bool operator== (Switch const &s) const;
    bool operator!= (Switch const &s) const;
private:
    Switch () {}
    Switch (Switch const &); // no implementation
    Switch & operator= (Switch const &); // no implementation
};

// Switch.cpp

Switch const Switch::ON;
Switch const Switch::OFF;

bool Switch::operator== (Switch const &s) const {
    return this == &s;
}

bool Switch::operator!= (Switch const &s) const {
    return this != &s;
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T03:28:03+00:00Added an answer on May 22, 2026 at 3:28 am

    To answer the first part of your question, if T has a constructor which has side effects then you can in fact get burned by static initialization fiasco.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Suppose I have a class Base which has a member variable A* my_hash. I
Suppose I have two instances of the same class. The class has a pointer
Let's suppose we have a base class which has a virtual method: class BaseClass
Suppose I have a class called Object. The Object class has a member function
Suppose I have some class which has a property actor_ of type Actor .
Suppose I have a base class named Visitor, and it has 2 subclass Subscriber
Suppose that we have a class called class1. The class1 has a method called
I have created an abstract base class Animal which has public virtual abstract method
Suppose I have a Java class that has 100K worth of method code containing
Suppose I have the following code: namespace x{ class X{ virtual void x(){} }

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.