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Home/ Questions/Q 6761441
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T14:11:29+00:00 2026-05-26T14:11:29+00:00

Suppose I have some code such as: float a, b = …; // both

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Suppose I have some code such as:

float a, b = ...; // both positive
int s1 = ceil(sqrt(a/b));
int s2 = ceil(sqrt(a/b)) + 0.1;

Is it ever possible that s1 != s2? My concern is when a/b is a perfect square. For example, perhaps a=100.0 and b=4.0, then the output of ceil should be 5.00000 but what if instead it is 4.99999?

Similar question: is there a chance that 100.0/4.0 evaluates to say 5.00001 and then ceil will round it up to 6.00000?

I’d prefer to do this in integer math but the sqrt kinda screws that plan.

EDIT: suggestions on how to better implement this would be appreciated too! The a and b values are integer values, so actual code is more like: ceil(sqrt(float(a)/b))

EDIT: Based on levis501’s answer, I think I will do this:

float a, b = ...; // both positive
int s = sqrt(a/b);
while (s*s*b < a) ++s;

Thank you all!

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  1. Editorial Team
    Editorial Team
    2026-05-26T14:11:30+00:00Added an answer on May 26, 2026 at 2:11 pm

    You may want to write an explicit function for your case. e.g.:

    /* return the smallest positive integer whose square is at least x */
    int isqrt(double x) {
      int y1 = ceil(sqrt(x));
      int y2 = y1 - 1;
      if ((y2 * y2) >= x) return y2;
      return y1;
    }
    

    This will handle the odd case where the square root of your ratio a/b is within the precision of double.

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