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Home/ Questions/Q 1055807
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T17:37:11+00:00 2026-05-16T17:37:11+00:00

Suppose I have two threads A and B that are both incrementing a ~global~

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Suppose I have two threads A and B that are both incrementing a ~global~ variable “count”. Each thread runs a for loop like this one:

for(int i=0; i<1000; i++)
    count++; //alternatively, count = count + 1;

i.e. each thread increments count 1000 times, and let’s say count starts at 0. Can there be sync issues in this case? Or will count correctly equal 2000 when the execution is finished? I guess since the statement “count = count + 1” may break down into TWO assembly instructions, there is potential for the other thread to be swapped in between these two instructions? Not sure. What do you think?

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  1. Editorial Team
    Editorial Team
    2026-05-16T17:37:12+00:00Added an answer on May 16, 2026 at 5:37 pm

    Count clearly needs to be protected with a mutex or other synchronization mechanism.

    At a fundamental level, the count++ statment breaks down to:

    load count into register
    increment register
    store count from register
    

    A context switch could occur before/after any of those steps, leading to situations like:

    Thread 1:  load count into register A (value = 0)
    Thread 2:  load count into register B (value = 0)
    Thread 1:  increment register A (value = 1)
    Thread 1:  store count from register A (value = 1)
    Thread 2:  increment register B (value = 1)
    Thread 2:  store count from register B (value = 1)
    

    As you can see, both threads completed one iteration of the loop, but the net result is that count was only incremented once.

    You probably would also want to make count volatile to force loads & stores to go to memory, since a good optimizer would likely keep count in a register unless otherwise told.

    Also, I would suggest that if this is all the work that’s going to be done in your threads, performance will dramatically drop from all the mutex locking/unlocking required to keep it consistent. Threads should have much bigger work units to perform.

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