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Home/ Questions/Q 8304897
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Editorial Team
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Editorial Team
Asked: June 8, 20262026-06-08T17:57:37+00:00 2026-06-08T17:57:37+00:00

Suppose I want to remove items according to some criterium. Let’s say: QMap<int, int>

  • 0

Suppose I want to remove items according to some criterium. Let’s say:

QMap<int, int> map;

and I want to remove all the items where value is an odd number. If I use an iterator:

for (auto it = map.begin(); it != map.end(); ++it)
    if (it.value() % 2 == 1)
        map.remove(it.key());

This code is probably wrong, since the call of

map.remove(it.key()) 

invalidates the iterator. How can I do this without reseting the iterator after each removal?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-08T17:57:39+00:00Added an answer on June 8, 2026 at 5:57 pm

    Use QMap::erase instead, which returns an iterator to the element following the one you just erased:

    for (auto it = map.begin(); it != map.end();)
        if (it.value() % 2 == 1)
            it = map.erase(it);
        else
            ++it;
    

    Another way is to use the postfix increment operator on the iterator:

    for (auto it = map.begin(); it != map.end();)
        if (it.value() % 2 == 1)
            map.erase(it++);
        else
            ++it;
    

    Yet another way (and probably less efficient) is to use the STL remove_copy_if algorithm, followed by swap:

    bool valueIsOdd(int value) {return value % 2 == 1;}
    
    QMap<int,int> b;
    std::remove_copy_if(a.begin(), a.end(),
                        std::inserter(b, b.end()),
                        &valueIsOdd);
    a.swap(b);
    

    I cannot test the last example at the moment.

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