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Home/ Questions/Q 902549
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T15:44:06+00:00 2026-05-15T15:44:06+00:00

Suppose you created an online game in HTML5/JavaScript. All the code would be downloaded

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Suppose you created an online game in HTML5/JavaScript. All the code would be downloaded into the user’s browser, and they would run the game.

How do you stop someone from copying the game onto their computer, and injecting functions and modules to cheat? For example, they could write a function that auto-aims at the nearest enemy sprite for example.

Is there any fundamental way to protect people from doing this sort of thing by designing your game code in a certain way?

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  1. Editorial Team
    Editorial Team
    2026-05-15T15:44:07+00:00Added an answer on May 15, 2026 at 3:44 pm

    What is stopping someone from copying
    the game onto their computer, and
    injecting functions and modules to
    cheat?

    Nothing.

    Is there any fundamental way to
    protect people from doing this sort of
    thing by designing your game code in a
    certain way?

    Nope.

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