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Home/ Questions/Q 7436577
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T10:15:41+00:00 2026-05-29T10:15:41+00:00

// t1.cpp : Defines the entry point for the console application. // #include stdafx.h

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// t1.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"

struct Origin
{
    Origin(int _x=0, int _y=0) : x(_x), y(_y) {}
    int x;
    int y;
};

struct Extents
{
    Extents(int _width=0, int _height=0) : width(_width), height(_height) {}
    int width;
    int height;
};
class Rectangle
{
public:
    Rectangle(const Origin& o, const Extents& e) : m_origin(o), m_extents(e) {}

    Origin m_origin;
    Extents m_extents;
};

int _tmain(int argc, _TCHAR* argv[])
{
    Rectangle w(Origin(), Extents()); // declare a function 'w'

    Origin o(1, 2);
    Extents e(3, 4);
    Rectangle w2(o, e);               // define a variable 'w2'

    return 0;
}

Question> As we can see, w is the declaration of a function. w2 is the definition of a variable.
From the compiler or language point of view, what is the key difference that makes them different?

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  1. Editorial Team
    Editorial Team
    2026-05-29T10:15:42+00:00Added an answer on May 29, 2026 at 10:15 am

    The key difference is that Origin and Extends are types, while o and e are variables and cannot be interpreted as types.

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