Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9096505
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 16, 20262026-06-16T23:52:11+00:00 2026-06-16T23:52:11+00:00

Thank you for taking the time to read my question! So I have a

  • 0

Thank you for taking the time to read my question! So I have a function in my code that gets called after a TimerEvent. Like this:

shootTimer.addEventListener(TimerEvent.TIMER, shoot, false, 0, true);
private function shoot(e:Event):void

there is no problem with that, but what if I want to call the function shoot for something else too. like let’s say

if(speed > 5)
shoot();

it doesn’t work like that, can someone please explain me how to do it? Thank you a lot, in advance.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-16T23:52:13+00:00Added an answer on June 16, 2026 at 11:52 pm

    You can set a default for the parameter, so you can call it without an event :

    private function shoot(e:Event = null):void
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

thank you for taking some time to read my question. I have this app
Thank you for taking the time to read my question. So, I have a
Hello and thank you for taking the time to read my question, I have
Thanks for taking the time to read this. I have an unknown number of
Thanks everyone for taking the time to read this. I have styled my navigation
First, thanks in advance for taking the time to read through this. I have
and first of all, thank you for taking the time to read my question.
and thanks for taking the time to read my question. We will have visitors
Thank you for taking the time to read this. I looked over Stack Overflow
thank you for taking your time to read this message. I hope you are

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.