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Home/ Questions/Q 6223855
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T08:33:48+00:00 2026-05-24T08:33:48+00:00

The below code doesn’t animate the button as expected. But it works if the

  • 0

The below code doesn’t animate the button as expected. But it works if the button is stand alone and stops working when it is a child widget. What am I doing wrong here?

I’m trying this on Ubuntu.

class TestWindow(QtGui.QWidget):

    def __init__(self):
        QtGui.QWidget.__init__(self)

        self.button = QtGui.QPushButton("Ok")
        self.button.setParent(self)
        self.button.setGeometry(QtCore.QRect(0,0,50,50))
        self.button.clicked.connect(self.anim)

    def anim(self):

        animation = QtCore.QPropertyAnimation(self.button, "geometry")
        animation.setDuration(10000)
        animation.setStartValue(QtCore.QRect(0,0,0,0))
        animation.setEndValue(QtCore.QRect(0,0,200,200))
        animation.start()

if __name__ == '__main__':
        app = QtGui.QApplication(sys.argv)

        r = TestWindow()
        r.show()

        sys.exit(app.exec_())
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  1. Editorial Team
    Editorial Team
    2026-05-24T08:33:49+00:00Added an answer on May 24, 2026 at 8:33 am

    I’ve just tried it on Ubuntu 10.04 with PySide. Try to keep a reference to your animation object, it solved the problem here:

    def anim(self):
    
        animation = QtCore.QPropertyAnimation(self.button, "geometry")
        animation.setDuration(10000)
        animation.setStartValue(QtCore.QRect(0,0,0,0))
        animation.setEndValue(QtCore.QRect(0,0,200,200))
        animation.start()
    
        self.animation = animation
    
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