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Home/ Questions/Q 6695821
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T06:16:05+00:00 2026-05-26T06:16:05+00:00

The class MyImageView extended ImageView, In method onDraw(), I have following code: @Override protected

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The class MyImageView extended ImageView, In method onDraw(), I have following code:

@Override
protected void onDraw(Canvas canvas) {
    this.setImageBitmap(someBitmap);
    super.onDraw(canvas);
}

Although the code works, I am wonder why onDraw has not benn called infinitely, since setImageBitmap will call onDraw –>right or not? I am still want to know is there performance issue for above code?

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  1. Editorial Team
    Editorial Team
    2026-05-26T06:16:05+00:00Added an answer on May 26, 2026 at 6:16 am

    setImageBitmap() will call invalidate() which will in turn call onDraw() later on. What you are doing is a really bad idea 🙂

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