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Home/ Questions/Q 7493985
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T17:16:19+00:00 2026-05-29T17:16:19+00:00

the code as follow doesn’t create the animation… But if the QPropertyAnimation is a

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the code as follow doesn’t create the animation… But if the QPropertyAnimation is a new instance , then it can.. Why? what is the difference ? Thank you…

        QRect orgRect = this->geometry();
        QRect endRect = btExpand ? QRect(*ptNotePadPot, COLLAPSE_SIZE) : 
                                   QRect(*ptNotePadPot, EXPAND_SIZE);
     /*
        QPropertyAnimation* amt = new QPropertyAnimation(this, "geometry", this);
        amt->setDuration(10000);
        amt->setStartValue(orgRect);
        amt->setEndValue(endRect);
        amt->start();
    */
        QPropertyAnimation amt(this, "geometry", this);
        amt.setDuration(10000);
        amt.setStartValue(orgRect);
        amt.setEndValue(endRect);
        amt.start();
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  1. Editorial Team
    Editorial Team
    2026-05-29T17:16:20+00:00Added an answer on May 29, 2026 at 5:16 pm

    After it starts, QProperyAnimation will create its own timer and run outside your main thread.

    QPropertyAnimation amt(this, "geometry", this);
    

    it will be destroyed after run pointer exit your function scope.

    otherwise if u use

    QPropertyAnimation* amt = new QPropertyAnimation(this, "geometry", this);
    

    you will create one animation object in the memory to work and its pointed by amt pointer.
    the pointer will be deleted after run pointer exit your function scope, not the QPropertyAnimation object.

    but it will be a zombie in the memmory if you not delete it.

    the best way is, use a class variable for QPropertyAnimation pointer. so you can delete the object in the pointer after program closed or when ever u want.

    i hope it helps..
    sory for my bad english.

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