The computeDistanceBetween() function in google maps geometry library will not return a value for me. Using the alert function it says the distance is “[object, Object]”. Can anyone see where I’m going wrong? here are the important parts of the code in question:
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false&libraries=geometry"></script>
<script type="text/javascript" >
var myArray1= [['location1', lat1, lng1], ['location2', lat2, lng2], ...];
var myArray2= [['locationA', latA, lngA], ['locationB', latB, lngB], ...];
var arrays = [myArray1, myArray2];
function codeStart() {
var orig;
var startAddress = document.getElementById("start").value;
geocoder.geocode( { 'address': startAddress}, function(results, status) {
if (status == google.maps.GeocoderStatus.OK) {
var i = 0;
var input = results[0].geometry.location;
while (i < arrays.length) {
orig = closest(input, arrays[i]);
}
}
});
}
function closest(latlng, array){
var distance;
var c = 0;
while (c < array.length){
var location = array[c];
var locationlatlng = new google.maps.LatLng(location[1],location[2]);
distance = new google.maps.geometry.spherical.computeDistanceBetween(latlng, locationlatlng);
alert(distance); // popup box says "[object, Object]"
c++;
}
}
</script>
computeDistanceBetweenis a static method. So this line:should be this instead:
By the way, when
alert()tells you that something is an object, it’s a good time to switch toconsole.dir()instead ofalert()so you can (at least in some browsers) look at the contents of the object in the console/dev tools. If you don’t know much about your JavaScript console, check it out. It will save you tons of time.