The default AssemblyInfo.cs looks like this:
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Foobar")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Foobar")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e8cd5d7d-5fba-4fe1-a753-f0cc6e052bf2")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
What of all this is really necessary? Can I for example remove the Guid and ComVisible if I don’t need that, or the AssemblyTrademark as it’s just empty anyways?
This is just metadata – none of it is required as such.
ComVisibleandGuidare only needed if you are doing COM interop with the assembly. The other attributes end up as metadata on the DLL (visible through theVersiontab of the file properties dialog in Windows Explorer).You can delete the file and your application will compile just fine, though it will have not metadata and will not be COM visible.