The default universe bounds are x=[-1 meter,1 meter], y=[-1,1] and z=[-1,1]. When objects intersect these bounds they are rendered only partially. How can I set another universe size?
The default universe bounds are x=[-1 meter,1 meter], y=[-1,1] and z=[-1,1]. When objects intersect
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Well actually, the Default Universe technically is unlimited, it is a virtual universe after all.
This is how the Java3D universe works:
Source:
So the universe is not too small, your object is just simply too big for the view you are trying to get. Image standing right next to a massive building, theres no way you can see the whole thing at once, but if you step back you can all of it from a distance and it appears smaller. So, you either need to move the object or move your view. Here is how you would move your object:
You can also change where your viewing platform is viewing from. Here is how you would do that:
It’s probably good practice to just move the View instead of moving the object but in this case you can do either i suppose, i hope this helped!