the description of them in http://www.khronos.org/opengles/sdk/docs/man/ are almost same. The only difference is the name
the description of them in http://www.khronos.org/opengles/sdk/docs/man/ are almost same. The only difference is the
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There’s a difference between plain old buffers and frame buffers and render buffers (used in offscreen rendering). The overall functionality of those “glGen__” functions is the same, but they just generate different kinds of buffer object names.