The error is at this line :
dataArray[iLedMatrix][iRow] |= (byte)(bufferPattern[iRow]) & (1<<7);
dataArray is : byte dataArray[NUMBER_LED_MATRIX][NUMBER_ROW_PER_MATRIX];
bufferPattern is : const patternp * bufferPattern;
patternp is a typedef of the type : typedef prog_uchar patternp[NUM_ROWS];
I can see in the Reference that prog_uchar is 1 byte ( 0 to 255 ). So I do not understand the error about losing precision? Any idea?
The problem is in this sub expression
The variable bufferPattern is of type
const patternp *so when the indexer is applied the result is patternp. The type “patternp” is typedef to prog_uchar[]. So in actuality this expression is sayingByte is almost certainly a single byte value and prog_uchar* is the platform specific pointer type (either 4 or 8 bytes). This does indeed result in a loss of precision. Perhaps you meant to dereferenc this value?