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Home/ Questions/Q 7431179
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T09:15:18+00:00 2026-05-29T09:15:18+00:00

The error verbatim reads 1>yes.obj : error LNK2019: unresolved external symbol int __cdecl availableMoves(int

  • 0

The error verbatim reads

1>yes.obj : error LNK2019: unresolved external symbol "int __cdecl availableMoves(int *     const,int (* const)[4],int)" (?availableMoves@@YAHQAHQAY03HH@Z) referenced in function "void __cdecl solveGame(int * const,int (* const)[4])" (?solveGame@@YAXQAHQAY03H@Z)

I’ve never seen this error before. Here are the two functions I believe it’s referring to though.

int availableMoves(int a[15], int b[36][3],int openSpace){
    int count=0;
    for(int i=0; i<36;i++){
        if(i < 36 && b[i][2] == openSpace && isPeg(b[i][0],a) && isPeg(b[i][1],a) ){
            count++;
        }
    }
    return count;
}

and

void solveGame(int a[15], int b[36][4]) {
    int empSpace;
    int movesLeft;
    if(pegCount(a) < 2) {
        cout<<"game over"<<endl;
    } else {
        empSpace = findEmpty(a);
        if(movesLeft = availableMoves(a,b,empSpace) < 1 ) {
            temp[index] = empSpace;
            d--;
            c[d][0] = 0;
            c[d][1] = 0;
            c[d][2] = 0;
            c[d][3] = 0;
            a[b[c[d][3]][0]] = 1;
            a[b[c[d][3]][0]] = 1;
            a[b[c[d][3]][0]] = 0;
            b[c[d][3]][3] = 0;
            index++;
        } else if(movesLeft >= 1) {
            chooseMove( a, b, empSpace);
            index = 0;
            for(int i=0; i<4; i++) {
                temp[i] = -1;
            }
        }
        d++;
        solveGame( a, b);
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T09:15:20+00:00Added an answer on May 29, 2026 at 9:15 am

    Your current declaration doesn’t match the definition.

    You probably have declared the function availableMoves() before you use it, but then you implement a different function:

    int availableMoves(int* const a, int (* const)[4] , int);
    
    
    //....
    //....
    //....
    //code that uses available moves
    
    
    int availableMoves(int a[15], int b[36][3],int openSpace)
    {
        //....
    }
    

    Since the compiler sees that declaration first, it will use it to resolve the call in the block of code. However, that function is not exported, as it has a different signature.

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