Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 497919
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T05:49:40+00:00 2026-05-13T05:49:40+00:00

The example code Handling a Complex Multi-Touch Sequence in the Event Handling section of

  • 0

The example code “Handling a Complex Multi-Touch Sequence” in the Event Handling section of the iPhone Application Programming Guide provides an incomplete example that assumes the reader knows enough fill-in the blanks. I know enough to know that I don’t know enough to do that without some clarification.

In Listing 3-6, I assume touchBeginPoints is a member property of type CFDictionaryRef. Correct?

In that same example, we’re using malloc() so I assume we need to call free() at some later point. My question is what am I freeing and when? Should I free() the individual points in touchesEnded:/touchesCancelled:? How would I do that? (I assume I need to read up on enumerating CFDictionaryRef) Or would I free(touchBeginPoints); in my dealloc: method?

Finally, in Listing 3-7 there is a compareAddress: method. How (and where) would I implement that?

Update Found the answer to the last one.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T05:49:40+00:00Added an answer on May 13, 2026 at 5:49 am
    • Yes, touchBeginPoints is a member property of type CFDictionaryRef.
    • You wouldn’t call free on an instance of CFDictionaryRef, but rather CFRelease. (CoreFoundation’s memory management is similar to Objective-C’s with explicit reference counting via retain/release semantics.)
    • You may want to read “Collection Programming Topics for Core Foundation” to get a stronger feel for CFMutableDictionary. http://developer.apple.com/mac/library/documentation/CoreFoundation/Conceptual/CFCollections/CFCollections.html
    • As for freeing the keys, you probably want to pass in a custom release callback when you create the dictionary. The key release callback is called for each element in the dictionary when the dictionary itself is released. (See the last two parameters to CFMutableDictionaryCreate for more.)

    compareAddress: would look something like:

     @interface UITouch (TouchSorting)
     - (NSComparisonResult)compareAddress:(id)obj;
     @end
    
     @implementation UITouch (TouchSorting)
     - (NSComparisonResult)compareAddress:(id)obj {
         if ((void *)self < (void *)obj) return NSOrderedAscending;
        else if ((void *)self == (void *)obj) return NSOrderedSame;
        else return NSOrderedDescending;
     }
     @end
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have some keyboard-handling code in my application, for example, Ctrl + C .
The example code of section 10.6, the expected result is: after several iterations, the
Just about every piece of example code everywhere omits error handling (because it confuses
Example code: <html> <head> <script src=jquery-1.3.2.min.js type=text/javascript></script> <script src=jquery-ui-1.7.1.custom.min.js type=text/javascript></script> </head> <body> <table border=1
Example code: #include <cstdlib> #include <iostream> using namespace std; class A { public: A(int
Example code : int main() { std::vector<int> v1{1, 2, 3, 4, 5, 6, 7,
The example code below works as as a server process. But when I add
I have the following example code: $dataProvider = new CActiveDataProvider('firstTable', array('criteria' => array( 'select'
I took the example code from the Kendo UI demos at http://demos.kendoui.com/web/grid/remote-data.html , binding
Just some example code here, but I have lists of strings that I want

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.