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Home/ Questions/Q 7803179
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T01:29:25+00:00 2026-06-02T01:29:25+00:00

The first thing I started to do with Meteor was start writing a touch-based

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The first thing I started to do with Meteor was start writing a touch-based web application for mobile/tablets. Here’s how you reproduce the problem:

First step: create a blank project

meteor create touch_example
cd touch_example
meteor

Second, add these things to the .js file This first bit spits out an alert for touch devices and because they have no console.

Meteor.log = function(input){
    if (typeof console !== 'undefined' && typeof Touch !== "object")
        console.log(input);
    else
        alert(input);
}

And here’s the culprit.

Template.touchbox.events = {
    'touchmove' : function (e){
        e.preventDefault();
        Meteor.log('touchy');
    }
};

Last step, change the template around so there’s at least one “touchbox” div on the page. IN theory, it should be taking the events. You’ll notice that if you change ‘touchmove’ to ‘click’ that it works just fine. If you change it to dblclick it will also work fine. Touch events don’t do anything.

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  1. Editorial Team
    Editorial Team
    2026-06-02T01:29:27+00:00Added an answer on June 2, 2026 at 1:29 am

    Looks like jQuery as standard doesn’t handle these, try using jquery-mobile: http://jquerymobile.com/demos/1.1.0/docs/api/events.html

    To add it as a package you might want to look at my other answer here:
    jQuery-Mobile Meteor sample integration and/or integration guidelines

    I found some other help regarding binding touches the same as mouse events however this uses bind and I doubt that will hook up with the live-ui meteor stuff:
    http://xavi.co/articles/trouble-with-touch-events-jquery

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