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Home/ Questions/Q 8497937
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T00:16:00+00:00 2026-06-11T00:16:00+00:00

The following code is not working correctly. I’m getting a segfault when I run

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The following code is not working correctly. I’m getting a segfault when I run the program. I ran my program through gdb and found out that the error is occuring in the fillArrays(int**,int) function.

GDB is displaying the following parameters for fillArrays(int**,int):

fillArrays (arrays=0x0,numArrays=3)

Here is the source code to my program

#include <stdlib.h> /* malloc and free */

#define MULTIPLIER          1
#define SMALL               10
#define BIG                 20

void allocateSmallArrays(int **arrays,int numArrays) {
    int index,freeIndex;
    int outerIndex,innerIndex;
    arrays = malloc(numArrays*sizeof(int*));
    if(arrays == NULL) {
        printf("out of memory\n");
        exit(1);
    }
    for(index = 0;index < numArrays;index++) {
        arrays[index] = malloc(SMALL*sizeof(int));
        if(arrays[index] == NULL) {
            printf("out of memory\n");
            exit(1);
        }
    }
}

void fillArrays(int **arrays,int numArrays) {
    int outerIndex,innerIndex;
    for(outerIndex = 0;outerIndex < numArrays;outerIndex++) {
        for(innerIndex = 0;innerIndex < SMALL;innerIndex++)
            arrays[outerIndex][innerIndex] = 0;
    }
}

void deallocateSmallArrays(int **arrays,int numArrays) {
    int index;
    for(index = 0;index < numArrays;index++)
        free(arrays[index]);
    free(arrays);
}

int main(void) {
   int numArrays  = (3 * MULTIPLIER);
   int **arrays = 0;

   allocateSmallArrays(arrays,numArrays);
   fillArrays(arrays,numArrays);
   deallocateSmallArrays(arrays,numArrays);

   arrays = 0;

   return 0;
}

I was under the assumption that since arrays was allocated in allocateSmallArrays, that passing it through fillArrays would 0 out the allocated arrays and then deallocate in the last function. How do I go about accomplishing this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T00:16:02+00:00Added an answer on June 11, 2026 at 12:16 am

    The problem is that allocateSmallArrays changes its own copy of the arrays pointer. So the result of the malloc is lost and after the function is done, in the caller arrays is still 0. You could:

    • Pass a triple pointer int ***arrays and do to *arrays everything you’re doing to arrays

    • Return the pointer instead of void

    A C FAQ deals with this very subject.

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