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Home/ Questions/Q 8225785
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T15:31:58+00:00 2026-06-07T15:31:58+00:00

The following code will crash, I found it was related to new [] MainWindow::MainWindow(QWidget

  • 0

The following code will crash, I found it was related to “new []”

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);


    QPushButton *buttons = new QPushButton[5];
    for(int i=0;i<5;++i){
        buttons[i].setGeometry(0,0,30,40);
        buttons[i].setParent(this);
    }

}

after change new[] to normal array, it works fine

#mainwindow.h
QPushButton buttons[5];

#mainwindow.cpp
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);


    for(int i=0;i<5;++i){
        buttons[i].setGeometry(0,0,30,40);
        buttons[i].setParent(this);
    }

}

any ideas? thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T15:32:00+00:00Added an answer on June 7, 2026 at 3:32 pm

    I’m no Qt expert, but as far as I can tell, a QObject assumes ownership of all its child objects (it deletes them in the destructor).

    If that is the case, you’re not supposed to do any of those things you’re doing – every QPushButton should be allocated dynamically and individually using new, and the fact that your second example doesn’t crash is what’s weird.

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