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Home/ Questions/Q 8533557
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T09:59:16+00:00 2026-06-11T09:59:16+00:00

The following code works on the simulator but crashes the device because img is

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The following code works on the simulator but crashes the device because img is nil:

NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
    NSString *documentsDirectory = [paths objectAtIndex:0];

    for (NSString* path in userImages) {
        NSLog(@"image at %@", path); //logs "image at userImage0.png"
        NSString *getImagePath = [documentsDirectory stringByAppendingPathComponent:path];
        UIImage *img = [UIImage imageWithContentsOfFile:getImagePath];
        unichar ch = [path characterAtIndex:9];
        NSLog(@"Ch = %c", ch); //correctly logs "0"
        if (ch == '0') {
            [self.images insertObject:img atIndex:0]; //this throws the error
        }
    }

Why is img nil when run on the device but not on the simulator? The image is originally saved like this:

NSString *docsDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES) objectAtIndex:0];
NSString *imageName = @"userimage0.png";
NSString *imagePath = [docsDir stringByAppendingPathComponent:imageName];
[UIImagePNGRepresentation(img) writeToFile:imagePath atomically:YES];
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  1. Editorial Team
    Editorial Team
    2026-06-11T09:59:18+00:00Added an answer on June 11, 2026 at 9:59 am

    Sorry, it was a capitalization problem. userimage vs userImage. The simulator doesn’t care about that (I wish it did), but the device does.

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