The following is code I have used to try to record skeleton frame data
using (SkeletonFrame skeletonFrame = e.OpenSkeletonFrame())
{
if (skeletonFrame == null)
return;
this.Recorder.Record(skeletonFrame);
}
if the code above is run, what information is recorded?
If I were to save this information to an external file, what would I see?
Would there be coordinate information and a specific timestamp associated with each coordinate information?
Are you looking at recording the X, Y, Z data of the skeleton into a text file? It is generally easier to record the information separately in readable format. If you are looking at doing the aforementioned then this may help: