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Home/ Questions/Q 555979
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T11:52:18+00:00 2026-05-13T11:52:18+00:00

The iphone app I am developing in landscape mode is seriously chugging. I put

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The iphone app I am developing in landscape mode is seriously chugging. I put it in portrait for comparison and it appears to run much smoother in that orientation. I am not doing what I’d think is process intensive: a map view, some buttons, some labels, and some quartz drawing, yet some basic quartz animation seriously slows down really badly.

Does anyone know if landscape mode is just terribly handicapped compared to portrait, and/or if so, if there are better ways to create a landscape app? I simply use a root rotated view transformed 90 degrees and attach all my sub views to it.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-13T11:52:18+00:00Added an answer on May 13, 2026 at 11:52 am

    There should be no real difference between landscape and portrait orientations when it comes to rendering performance. Are you using a transform to rotate your main view 90 degrees? As of iPhone OS 2.1, I believe, you no longer need to manually apply a transform to your main view to get it to start in landscape. All I had to do to force landscape orientation was to place this delegate method within my application delegate:

    - (void)application:(UIApplication *)application willChangeStatusBarOrientation:(UIInterfaceOrientation)newStatusBarOrientation duration:(NSTimeInterval)duration;
    {
        // This prevents the view from autorotating to portrait in the simulator
        if ((newStatusBarOrientation == UIInterfaceOrientationPortrait) || (newStatusBarOrientation == UIInterfaceOrientationPortraitUpsideDown))
            [application setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
    }
    

    and the following in my root view controller:

    - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation 
    {
        return ( (interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationLandscapeRight));
    }
    
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