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Home/ Questions/Q 8513167
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T04:28:51+00:00 2026-06-11T04:28:51+00:00

The jQuery documentation for both basically states the same thing so I was wondering

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The jQuery documentation for both basically states the same thing so I was wondering if there’s any major difference, if any, between the two. Thanks!

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  1. Editorial Team
    Editorial Team
    2026-06-11T04:28:52+00:00Added an answer on June 11, 2026 at 4:28 am

    The documentation on this is actually really bad, so here’s what I found by studying the source code:

    lock only prevents future fire calls, but does not prevent functions to be added.


    Here’s a quick rundown of the methods:

    • empty – Removes any callbacks registered thus far.
    • lock – Prevents further calls to fire, but allows more callbacks to be added.
    • disable – Prevents further calls to both fire & add.

    To understand all this, let’s start with an explanation of the memory flag:

    If the callback object is constructed with the memory flag, it’ll keep track of the last fire call, and any callback added later will immediately be called. Here’s an example:

    var callbacks = $.Callbacks('memory');
    
    callbacks.add(function(){
        console.log('first');
    });
    
    callbacks.fire();
    
    callbacks.add(function(){
        console.log('second');
    });
    

    This’ll also log second, even though it was added after the fire call.


    If you disable it though, it’ll completely wipe the memory. Here’s another example:

    var callbacks = $.Callbacks('memory');
    
    callbacks.add(function(){
        console.log('first');
    });
    
    callbacks.fire();
    callbacks.disable();
    
    callbacks.add(function(){
        console.log('second');
    });
    
    callbacks.fire();
    

    This’ll only log first, since callbacks has been disabled before the second function was added.


    However, if you use lock it instead, functions added later will be called. Here’s another example:

    var callbacks = $.Callbacks('memory');
    
    callbacks.add(function(){
        console.log('first');
    });
    
    callbacks.fire();
    callbacks.lock();
    
    callbacks.add(function(){
        console.log('second');
    });
    
    callbacks.fire();
    

    This’ll also log second, but only once; since the object was locked, any further calls to fire will be ignored.

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