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Home/ Questions/Q 6761093
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T14:08:42+00:00 2026-05-26T14:08:42+00:00

The problem in a nutshell is that in development mode we’d make changes to

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The problem in a nutshell is that in development mode we’d make changes to CSS or JS files but would always get cached/old versions of these files. Nothing I did had any effect. I checked configuration dozens of times and tried every combination of config values but always kept getting the same results: stale/cached files. I had to actually run in production mode and restart the server after every change to test.

I spent days tearing my hair out over this issue, looked at dozens of stackoverflow questions on the asset pipeline but never found one that addressed it so I thought I’d post it here for posterity.

We use Heroku and precompile our assets because Heroku fails to precompile for us (we also use devise which apparently is the cause of the heroku precompilation failure). So in order to push our precompiled assets up to Heroku we have to check them in to git.

Here’s the problem.

When we upgraded to Rails 3.1.1 asset precompilation produced files both with and without the MD5 hash in the name. I didn’t think much of this and went ahead and checked all these files in so I could push to heroku. Sometime later I noticed the problem with cached results in development mode. The precompiled and checked in assets without the MD5 hashes were being served from /public/assets as static files which prevented us from seeing any changes we were making in /app/assets.

After finally realizing this I ran git rm /public/assets and everything works again. So the takeaway is: Be careful checking assets into git!

To turn this into a question: how do others do this? Am I missing something obvious? What I’d really like is for Heroku to precompile my assets for me but it is failing with a db connection error that I gather is because of devise. I had hoped Rails 3.1.1 fixed this but it didn’t.

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  1. Editorial Team
    Editorial Team
    2026-05-26T14:08:43+00:00Added an answer on May 26, 2026 at 2:08 pm

    Have you checked out this devise issue on github? Specifically Jose Valim says

    Rails 3.1.1 final has a method called
    config.assets.initialize_on_precompile. If you set it to false, you
    should be good but it won’t allow you to access model information on
    your assets (which you probably shouldn’t anyway).

    Maybe this will allow the precompile to happen on Heroku for you.

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