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Home/ Questions/Q 6941755
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T12:55:35+00:00 2026-05-27T12:55:35+00:00

The question is as in the title. For example: QPropertyAnimation *animation; animation = new

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The question is as in the title.

For example:

QPropertyAnimation *animation;
animation = new QPropertyAnimation(this, "windowOpacity", this);

or

QPropertyAnimation animation;
animation.setTargetObject(this);
animation.setPropertyName("windowOpacity");
animation.setParent(this);

Which is more efficient?

edit: though it has no significant difference unless done repeatedly, i would still like to know, i would rather want answers than opinions -as stackoverflow’s guidelines suggest.

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  1. Editorial Team
    Editorial Team
    2026-05-27T12:55:36+00:00Added an answer on May 27, 2026 at 12:55 pm

    First, why new in the first example? I’ll assume that you will create both variables on the same storage (heap / stack).

    Second, this isn’t a matter of Qt, it applies to C++ in general.

    Without any prior knowledge about the class you are creating, you can be sure of one thing: The constructor with arguments version is at least as efficient as the setter version.

    This is because, in the worst case, the constructor might look like this:

    QPropertyAnimation(QObject* target, const QByteArray & prop_name, QObject* parent = 0)
    {
      // members are default initializer, now explicitly set
      this->setTargetObject(target);
      this->setPropertyName(prop_name);
      this->setParent(parent)
    }
    

    However, any person that has atleast worked through a good book will write the constructor like this:

    QPropertyAnimation(QObject* target, const QByteArray & prop_name, QObject* parent = 0)
      : m_target(target)
      , m_prop_name(prop_name)
      , m_parent(parent)
    {
      // members explicitly initialized
    }
    
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