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Home/ Questions/Q 7522347
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T02:29:49+00:00 2026-05-30T02:29:49+00:00

The Stanford iOS dev seminar suggests I uses the normal BSD Unix C library

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The Stanford iOS dev seminar suggests I uses “the normal BSD Unix C” library for calculating sine and cosine. While I can calculate those values on my own just fine, I’m trying to learn more about implementing external libraries.

Where is this library? Is it included by default?

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  1. Editorial Team
    Editorial Team
    2026-05-30T02:29:50+00:00Added an answer on May 30, 2026 at 2:29 am

    I believe they’re just talking about the sin and cos functions included in the standard math.h header. You can simply add

    #import <math.h>
    

    to the top of your implementation file, then call sin and cos (with radian arguments). See this reference for function definitions.

    Edit: Apparently, the default Foundation import includes math.h, so the #import above isn’t necessary. I’m only leaving it here for future reference.

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