The title pretty much covers it. Wondering if anybody knows this. I’m seeing both function pointers (as declared by GLEW) glPrimitiveRestartIndexNV and glPrimitiveRestartIndex are NULL.
Also the list of OpenGL extensions returned by the driver does not contain anything mentioning primitive restart.
Macbook Air Mid-2011 (SB i5 w/ HD3000 Graphics). Lion 10.7.4.
I seem to recall being able to get this working on a SB i3 desktop machine running Windows.
Maybe this comparison page will help you: Comparing Intel HD 3000 OSX vs. Windows. It shows full list of functions that are supported.