The UIView class does not set a graphics context, so when I go to get the current context, it comes back as nil. I’m in a method subclassed off of UIView, how may I get the graphics context to be able to simply draw a line? Very new at the x-code game. Any help would be appreciated.
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The graphics context is only set in the drawRect: method which you will need to override, then do all your drawing in there. As a word of caution do not call drawRect: directly, it will be called automatically when the UIView needs to be displayed. If you want to force a draw send a setNeedsDisplay message to your UIView.