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Home/ Questions/Q 8480793
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T19:23:30+00:00 2026-06-10T19:23:30+00:00

There is a bug/limitation in the Coded UI Test WinEdit class: when overriding the

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There is a bug/limitation in the Coded UI Test WinEdit class: when overriding the OnKeyDown method or subscribing to the KeyDown event in a text box, it is not possible to use the WinEdit.Text property.

That is, when you have this…

private void myTextbox_KeyDown(object sender, KeyEventArgs e)
{
    // ...
}

…this won’t work:

var edit = new WinEdit(ancestor);
edit.SearchProperties[WinControl.PropertyNames.ControlName] = "myTextbox";
edit.Text = "New value"; // This doesn't work

I’ve found a work-around for setting the value here:

var edit = new WinEdit(ancestor);
edit.SearchProperties[WinControl.PropertyNames.ControlName] = "myTextbox";
Mouse.Click(edit);
System.Windows.Forms.SendKeys.SendWait("New value");

My question: does anyone know a work-around for reading the value?

var edit = new WinEdit(Window);
edit.SearchProperties[WinControl.PropertyNames.ControlName] = "myTextbox";
string actual = edit.Text; // This doesn't work
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T19:23:32+00:00Added an answer on June 10, 2026 at 7:23 pm

    I found a work-around myself:

    [DllImport("user32.dll", EntryPoint = "SendMessage", CharSet = CharSet.Auto)]
    public static extern bool SendMessage(IntPtr hWnd, int msg, int wParam, StringBuilder lParam);
    
    const int WM_GETTEXT = 0x000D;
    
    var edit = new WinEdit(Window);
    edit.SearchProperties[WinControl.PropertyNames.ControlName] = "myTextbox";
    var sb = new StringBuilder(1024);
    SendMessage(edit.WindowHandle, WM_GETTEXT, sb.Capacity, sb);
    string actual = sb.ToString();
    
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