Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 187055
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T15:45:21+00:00 2026-05-11T15:45:21+00:00

There is a really cool audio toy called ToneMatrix . I would like to

  • 0

There is a really cool audio ‘toy’ called ToneMatrix. I would like to reimplement it as a Java applet. I’ve tried using JFugue‘s player.play with individual notes for sound and Thread.sleep for timing, but the results are horrible.

JFugue stops responding after the 17th (yes, really, I counted) invocation of player.play and Thread.sleep is too irregular to deliver a good rhythm.

What would you recommend instead? Basically, I’m looking for a simple way to generate single notes of sound on the fly. So a fraction of a second before the sound is due to play, I need to be able to look at the data and tell the audio library what notes to play. (Multiple notes in harmony are likely.)

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-11T15:45:22+00:00Added an answer on May 11, 2026 at 3:45 pm

    My guess is you’re forgetting to turn the notes off in JFugue, or there’s a bug which is forgetting to stop playing the notes once started.

    Using MIDI is a pretty easy way to do what you’re talking about. Here’s a bit of a hodgepodge of useful methods in the midi package that will get you started:

    Synthesizer synth = MidiSystem.getSynthesizer(); synth.open(); MidiChannel midiChannel = synth.getChannels()[0]; midiChannel.allNotesOff(); currentInstrument = synth.getAvailableInstruments()[index]; System.out.println('Switching instrument to #' + index + ': ' + currentInstrument.getName()); synth.loadInstrument(currentInstrument); midiChannel.programChange(currentInstrument.getPatch().getBank(), currentInstrument.getPatch().getProgram()); midiChannel.noteOn(noteNumber, velocity); midiChannel.noteOff(noteNumber); 
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.