There’s a weird behavior in my threads:
void * foo(void * nic){
printf("foo");
}
void * threadF(void * pointer){
printf("1\n");
pthread_t threadT;
pthread_attr_t attr;
pthread_attr_init (&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&threadT,NULL,&foo,(void*)NULL);
printf("2\n");
while (!feof(stdin)){
int id, in, out;
fscanf(stdin,"%d:%d:%d",&id,&in,&out);
}
}
int main(){
pthread_attr_t attr;
pthread_attr_init (&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_t threadT;
pthread_create(&vlaknoVstupu,&attr,&threadF,(void*)&data);
pthread_join(threadT,NULL);
pthread_attr_destroy (&attr);
}
// I skipped irelevant parts of code...
the thing is that sometimes the output is 12foo, but usually just 12.
Then the function waits for input. I would expect it to be always 12foo. Do anybody know why are my expectations wrong?
Edit: when I type some input like 1:1:1, which results in going through the while cycle again, there is always the foo output.
Printf does not have a thread guarantee. You shouldn’t just call two functions on the same thing from different threads unless it’s explicitly guaranteed to be safe, either by the writer or because you wrote it yourself.
What you should do is store a buffer of string pointers, and use atomic operations to insert strings into this buffer, then printf all of them every so often, free the memory, set to null, or just use a lock if it’s ok to make the child threads wait on the printf call.