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Home/ Questions/Q 516967
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T07:47:09+00:00 2026-05-13T07:47:09+00:00

This boggles me. DirectX bypasses everything and talks directly to the device driver, thus

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This boggles me. DirectX bypasses everything and talks directly to the device driver, thus GDI and other usual methods won’t work – unless Aero is disabled (or unavailable), all that appears is a black rectangle at the top left of the screen. I have tried what other have suggested on several forums, using DirectX to get the back buffer and save it, but I get the same result:

device->GetFrontBufferData(0, surface);
D3DXSaveSurfaceToFile(“fileName”, D3DXIFF_BMP, surface, NULL, NULL);

Is there any way to get a screenshot of another full-screen DirectX application when Aero is enabled?

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  1. Editorial Team
    Editorial Team
    2026-05-13T07:47:09+00:00Added an answer on May 13, 2026 at 7:47 am

    Have a look at Detours.

    Using Detours, you can instrument calls like Direct3DCreate9, IDirect3D9::CreateDevice and IDirect3D9::Present in which you perform the operations necessary to setup and then do a frame capture.

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