This code below is for a form that needs to save some values into local storage, I have got it to work in a browser, but when I load this thing up in xcode/cordova, it wont fire the function. I tried debugging, hence the many, many alerts, I tried in DWCS6 with live view, but no avail, I can’t seem to get it to run. Can you please find the error?
The function saveSpanning() has an if loop and when it goes out of the if-then-else loop it doesn’t continue in xcode simulator. In the browser it does continue.
update: what is does: there’s a slider, that produces a value, this value needs to be saved in local storage along with two other values (generated by JavaScript), namely: the date and the record count. So three values in all.
The script runs, using jquery mobile, the button to start this function works, I have use document.ready instead onBodyLoad, it basically works, but the function saveSpanning just does not go further in phonegap/ios/xcode simulator or device.
function saveSpanning() {
alert("saveSpanning gestart!");
var inputSpanning = document.getElementById("valSliderSpanning").value;
alert("input spanning = " + inputSpanning);
//For Time
var mes_time = document.getElementById("tijdSpanning").value;
var mestimearr = mes_time.split(":");
//For Date
var mes_date = document.getElementById("datumSpanning").value;
var mesdatearr = mes_date.split("-");
var d = new Date();
var curr_date = d.getDate();
var curr_month = d.getMonth() + 1; //Months are zero based
var curr_year = d.getFullYear();
var curr_hours = d.getHours();
var curr_min = d.getMinutes();
var curr_sec = d.getSeconds();
//newDate = curr_year + "/" + curr_month + "/" + curr_date + " " + curr_hours + ":" + curr_min + ":" + curr_sec
// origienel opmaak datum newDate = mesdatearr[0] + "/" + mesdatearr[1] + "/" + mesdatearr[2] + " " + mestimearr[0] + ":" + mestimearr[1] + ":00";
newDate = mesdatearr[0] + "/" + mesdatearr[1] + "/" + mesdatearr[2];
alert("deze datum wordt opgelsage: " + newDate);
//var itemId = newDate.getTime(); //creates a unique id with the milliseconds since January 1, 1970
var itemId = "spanningKey";
var values = new Array();
values.push(newDate); //push each value into our values array
values.push(inputSpanning); //push each value into our values array
//alert(inputSpanning);
var spanningCountVal = localStorage.getItem('spanning_count');
//alert(spanningCountVal);
if (spanningCountVal == null) {
spanningCountVal = 1;
alert("spanningCountVal was null, en wordt dus nu 1: " + spanningCountVal);
}
else {
spanningCount = parseInt(spanningCountVal) + 1;
alert("zit nu in de else loop: " + spanningCount);
}
alert("uit de ifthenelseloop, spanningCount = " + spanningCount);
itemId = itemId + '-rec-' + spanningCount;
alert("itemid: " + itemId);
alert("spanningCountVal: " + spanningCount);
localStorage.setItem("spanning_count", spanningCount); //store the item in the database
localStorage.setItem(itemId, values.join("|")); //store the item in the database
alert("Successfully Saved.");
}
$(document).ready(function() {
$("#button").click(function() {
alert("hallo functie");
});
$("p").text("The DOM is now loaded and can be manipulated.");
$('#button2').click(function() {
alert('Button has been clicked');
});
$('#knopje').click(function() {
saveSpanning();
});
});
document.readyis called when all the DOM Elements are loaded, and accessible. In a browser this typically is a good time to start executing code that requires the DOM to be ready.However in Phonegap/Cordova, there are a number of steps that run after the
document.readyevent is fired, including connecting to the debugging console.Instead, you’ll need to wait for the deviceready event to know when phonegap/cordova is fully loaded and ready to be executed. Inside
$(document).on('ready')you’ll need to add an event listener fordevicereadywhich should fire your methods.