This code comes from K&R. I have read it several times, but it still seems to escape my grasp.
#define BUFSIZE 100
char buf[BUFSIZE];
int bufp = 0;
int getch(void)
{
return(bufp>0)?buf[--bufp]:getchar();
}
int ungetch(int c)
{
if(bufp>=BUFSIZE)
printf("too many characters");
else buf[bufp++]=c;
}
The purpose of these two functions, so K&R says, is to prevent a program from reading too much input. i.e. without this code a function might not be able to determine it has read enough data without first reading too much. But I don’t understand how it works.
For example, consider getch().
As far as I can see this is the steps it takes:
- check if bufp is greater than 0.
- if so then return the char value of buf[–bufp].
- else return getchar().
I would like to ask a more specific question, but I literally dont know how this code achieves what it is intended to achieve, so my question is: What is (a) the purpose and (b) the reasoning of this code?
Thanks in advance.
NOTE: For any K&R fans, this code can be found on page 79 (depending on your edition, I suppose)
(a) The purpose of this code is to be able to read a character and then “un-read” it if it turns out you accidentally read a character too many (with a max. of
100characters to be “un-read”). This is useful in parsers with lookahead.(b)
getchreads frombufif it has contents, indicated bybufp>0. Ifbufis empty, it callsgetchar. Note that it usesbufas a stack: it reads it from right-to-left.ungetchpushes a character onto the stackbufafter doing a check to see if the stack isn’t full.