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Home/ Questions/Q 7551245
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T10:26:31+00:00 2026-05-30T10:26:31+00:00

This code is not compiling in my system; I’m using Eclipse. // Linked list

  • 0

This code is not compiling in my system; I’m using Eclipse.

// Linked list head
template<class T>
struct Node
{
    // constructor
    Node(const T& a) : pNext(NULL), data(a) {}
    Node* pNext; //link
    T data;
}; // end of header


// List code
#include <iostream>
#include "LinkedList.h"

template<class T>
class linkedList
{
public:
    typedef Node<T> Node;
    //constructor creates empty list
    linkedList() : pHead(NULL), size(0) {}

~linkedList()
{
    Node* pIter = pHead;
    while(pIter != NULL)
    {
        Node* pNext = pIter->pNext;
        delete pIter;
        pIter = pNext;
    }
}

void insert(const T& data)
{
    Node* pInsert = new Node(data);
    if(pHead == NULL)
    {
        pHead = pInsert;
    }
    else
    {
        pInsert->pNext = pHead;
        pHead = pInsert;
    }
}

private:
    Node* pHead; // always points to head of list
    unsigned int size; // stores number of elements in list
};

Here is the error message:

./LinkedList.cpp:14:18: error: declaration of 'typedef struct Node<T> linkedList<T>::Node'
../LinkedList.h:4:1: error: changes meaning of 'Node' from 'struct Node<T>'
make: *** [LinkedList.o] Error 1
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T10:26:33+00:00Added an answer on May 30, 2026 at 10:26 am

    The error is fairly clear: Don’t reuse the name Node. Instead you can write something like this:

    typedef Node<T> node_type;
    

    Template names and type names share the same namespace in C++, so you cannot use the same name for two distinct entities, even though one is a template and the other a type.

    (Somewhat tangentially, there is a fair amount of subtlety surrounding tag names both in C and C++; this article may be worth a read, and this and this.)

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