This code:
private int GetColumnToPopulate(int columnBase, int offset) {
int duckbillColNum = 0;
switch (columnBase) {
case 0:
duckbillColNum = 1;
break;
case 1:
duckbillColNum = 5;
break;
case 2:
duckbillColNum = 9;
break;
case 3:
duckbillColNum = 13;
break;
case 4:
duckbillColNum = 17;
break;
case 5:
duckbillColNum = 21;
break;
case 6:
duckbillColNum = 25;
break;
case 7:
duckbillColNum = 29;
break;
}
duckbillColNum += offset;
return duckbillColNum;
}
…is easy to grok, but verbose and clunky. I would like to streamline it. My pseudocode idea is something like:
int[] colBases
{
0..7
}
int[] offsets
{
1,5,9,13,17,21,25,29
}
int idx = colBases.IndexOf(columnBase);
duckbillColNum = offsets[idx];
…or perhaps a multidimensional int array? At any rate, the “IndexOf” business, of course, does not comp[ile,ute].
How about: